-It detects MB`s newships, and modifies default ships too, if newships.grf is not loaded.
-After v4, you need to put the multiplers as modulos, so more shooth alterations are possible!
1st parameter:
-multiples capacity, and loading speed
-uses value 500%, when this parameter is not set.
2nd parameter:
-multiples the puchase cost and running cost
-uses the value of the first parameter, when this parameter is not set.
-you need to start a new game to have effect on these costs.
And the maximum multiplication is 6400%, any parameters bigger than 6400% will be recuded to 6400%.
Happy massive cargo shipping!